GoVenture Lemonade Stand :: Instructor Guide Print | Close
This instructor guide provides directions and suggestions for using GoVenture in a course or training program.
1. Getting Started
2. Learning How to Play
3. Learner Managed versus Instructor Managed
4. Saving and Resuming Progress
5. Time Required
6. Performance Evaluation and Grading
7. Removing and Reassigning Student Accounts
8. Competition and Awards
1. Getting Started Top
  • Create a new Group number using the GROUPS tile. Groups allow you to keep student performance results separated by class, school, region, or any other grouping that you prefer.
  • Students cannot play GoVenture until an instructor provides them with a Group number. You must give students a Group number. Note that students can log in and watch the Video Tutorial even before they receive a Group number.
  • Instructors should review the resources available in the yellow Tutorials and Guides tile. Instructors can also play GoVenture as a student by clicking the PLAY button. It is highly recommended that instructors play GoVenture for a few minutes to experience the options available in the program.
  • To find out more about GoVenture Lemonade Stand and other GoVenture educational games and simulations, visit www.GoVenture.net
2. Learning How to Play Top
  • Direct students to watch the Video Tutorial, which is available to students in the yellow Tutorials and Guides tile.
  • Students can receive additional directions by clicking the HELP button while playing GoVenture. Note that there is no printed User Guide.
3. Learner Managed versus Instructor Managed Top

See the blue tile with your profile information to determine what type of ONLINE subscription you have.

Learner Managed

  • Learner Managed subscriptions are normally assigned to Colleges, Nonprofits, and Businesses.
  • Students must create and use their own personal accounts to log in and play GoVenture.

Instructor Managed

  • Instructor Managed subscriptions are normally assigned to K-12 schools, where student anonymity is important and student accounts need to be managed by an instructor.
  • This type of subscription does not require students to create full accounts on GoVenture. This means they do not have to disclose their personal information. Students only need to use their names (or student IDs) and passwords to play GoVenture.
  • Students will be prompted to enter your GROUP number and their name (or student ID) and password.
  • Each student will then be given a unique GROUP number assigned to them. This student GROUP number will be your GROUP number but with a few digits added to the end (such as 001, 002, etc.). The student will be directed to write down this number. When the student wants to log in to Goventure again later, the student will need to enter their personal GROUP number (with the extra digits) and password.
  • If a student forgets their personal GROUP number, you can retrieve it using the VIEW STUDENTS option in the ACTIONS tile.
  • If a student forgets their password, you can reset it using the RESET STUDENT PASSWORD option in the ACTIONS tile.
4. Saving and Resuming Progress Top
  • GoVenture Lemonade Stand does not save student progress. When GoVenture is quit, the current business is deleted.
5. Time Required Top
  • Students can take as much time as they want to make decisions in GoVenture Lemonade Stand. There is no clock or time limit. And, there is no end to a business, unless it runs out of money and becomes bankrupt, or GoVenture is quit.
  • How quickly a student will progress through the simulation will depend on how thoughtful their decisions are and the instructor’s requirement for progressing through a business. For example, the instructor may tell students that they must progress through 5 virtual days within the next 30 minutes, thereby providing students and average of 6 minutes to make their decisions each virtual business day.
  • Students should be provided at least 5 minutes of decision time for each virtual day.
6. Performance Evaluation and Grading Top
  • GoVenture provides business metrics for measuring success. Business metrics are available to students in the game and the same data is automatically made available to the instructor through the instructor website (there is no need for students to print or manually submit reports).
7. Removing and Reassigning Student Accounts Top
  • Use the REMOVE STUDENT option in the ACTIONS tile to completely remove a student from a GROUP and delete all progress and data for that student.
  • If you have an INSTRUCTOR MANAGED account (as shown in the blue tile with your profile information), using REMOVE STUDENT will release the student account in use (from your maximum Student Accounts allowed), allowing you to reassign the account to another student.
8. Competition and Awards Top
  • GoVenture Lemonade Stand does not have head-to-head multiplayer competition, but you can hold competitions by comparing student performance results.
  • Awarding prizes to the winners is always a great motivator. Prizes should be announced at the beginning of the competition, and could be simple inexpensive gifts or even extra marks.